Summary: A fertile kingdom surrounded by powerful neighbors that survives by virtue of clever diplomacy and outright bribery. Viewed with suspicion by Corvalla due to rumored alliances with devilish forces.
Noted for a small city named after the famed inventor Nechkin the Unclean, who created a race of sentient constructs known as the clockfolk. Between them and the friendly lizardfolk who live in the Brackmoors, Eriwick is a more diverse and cosmopolitan city then you would normally expect on the frontier.
Capital: Eriwick
Notable locations: The Brackmoors, Nechkin the Clockwork City, The Dead Woods
Population: 70% human, 10% gnome, 8% clockfolk, 6% lizardfolk, assorted others
Alignment: Lawful neutral (with rumored evil tendencies)
Governance: Geniocracy; the current Chief Administrator is Emiko Orabelle
Economy: Farming, peat fuel, ivory, sugar cane
Law: Capital punishment is carried out by the Royal Torpeo, a medusa who petrifies the convicted and then oversees their body being smashed to pieces by those who were wronged as they wield the ceremonial Hammer of Justice.
Military: Many castles and fortified towns. Small royal army is supplemented by the men-at-arms of the great houses and lizardfolk mercenaries.
Religion: Greek pantheon, especially Hephaestus.