Summary: A country made wealthy by largely controlling trade between the Northern Kingdom and lands to the south. The capital city of Kazaresh dramatically dominates the economic and cultural identity of the kingdom. Their culture has a rigid class structure but prides itself on lasciviousness and extravagance regardless of class. The citizens are ethnically Veryon, meaning they have dark skin and long bluish/purple hair. The last of the Northern Kingdoms to practice slavery. On friendly terms with the gnoll tribes of the western steppes.
Capital: Mighty Kazaresh
Notable locations: The Isle of Maze (home to the hakimian minotaurs), the Colosseum of Kazaresh, the Hippodrome
Population: 85% humans (20% are slaves), 5% gnolls, 5% gnomes, 5% others (especially halfling slaves)
Alignment: Lawful neutral, occasionally evil
Governance: Mercantile oligarchy, ruled by the High Council of August Guildlords
Economy: Trade, silk production/weaving, farming (spices), limestone, banking, parchment
Law: Polygamy is widely practiced. Marriage is a social construct that holds no legal meaning. Most crimes are punished with fines. Corporal and capital punishment are also used. Disfigurement is especially common. Imprisonment is less common.
Military: Dozens of castles and fortified towns. Small royal army is supplemented by mercenaries and the men-at-arms of the great houses.
Religion: Hermes is the patron god. Pan and Hades are also popular.