Assassin Poison
Assassin Poison
(Poison, Injury)
As a Bonus Action, you can use a vial of Assassin Poison to coat one weapon or up to three pieces of ammunition. A creature that takes Piercing or Slashing damage from the poisoned weapon or ammunition takes an extra 4d4 Poison damage (CON save DC 15 for half damage). Once applied, the poison retains potency for 1 hour or until its damage is dealt, whichever comes first.